


For this project, I recreated the “Dancing Dragon” scene from Avatar: The Last Airbender. Using 3D modeling and projection mapping in Nuke, I applied textures to 3D geometry to create depth and realism. The aim was to capture the mystical atmosphere of the dragon caves while blending the environment seamlessly with the characters' journey. This project highlights my ability to use visual effects techniques to recreate iconic scenes with dynamic and immersive results.